RT Monograph SR 00 A1 Bostenaru Dan, Maria A1 Panagopoulos, Thomas T1 Digital modeling of the impact of the 1755 Lisbon earthquake YR 2014 FD 2014-04-29 SP 118 K1 digital landscape K1 earthquakes K1 history K1 games K1 morphogenesis K1 GIS K1 modelling K1 research K1 climate change K1 3D K1 video games K1 earthquake prevention K1 earthquake damage K1 seismicity K1 italy K1 romania AB The work "Digital modeling of the impact of the 1755 Lisbon earthquake" (Bostenaru Dan and Panagopoulos, 2014) goes out of the analysis of existing mathematical models for the 3D digital representation of cities. So there are analysed fours such models following a grid of criteria which includes also the link between the geometrical representation and the semantic enrichment: GIS, Google Earth, CAD and Second life. Their functionalities are in dialogue. Also, senses connected to the impact of earthquakes are represented. The goal is to develop a model for the digital representation of the changes introduced by the 1755 earthquake on the urban structure of Lisbon. The proposed model is analysed using the same grid. It includes a didactic component, based on the game, reason for which this aspect of architectural representation has been analysed, digital and not only. Only the urban landmarks drawn on the azulejos ceramics which presents the city before the earthquake are represented in 3D through morphogenesis according to the developed criteria, these being in dialogue with the map, historical and contemporary, which evolves in time during the game. The work presents the concept and the computer code. PB "Ion Mincu" Publishing House PP Bucharest SN 978-606-638-085-0 AV Published LK http://openarchive.icomos.org/id/eprint/1476/ UL http://www.uauim.ro/anunturi/digital-modeling-of-the-impact-of-the-1755-lisbon-earthquake/